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Features Archive


Interviewed: Dennis Sijnen from No Monkeys

Feature by Ben Briggs, August 28, 2009

Interviewed: Dennis Sijnen from No Monkeys article image

We talk to Dennis Sijnen about a variety of iPhone related topics.

On game design: Why music is so important

Feature by Ben Briggs, July 20, 2009

On game design: Why music is so important article image

The right music can bring out the best in a game.

On game design: Creating the unexpected

Feature by Ben Briggs, July 07, 2009

On game design: Creating the unexpected article image

Create surprises - they will make your game stand out.

On game design: Looks can be crucial

Feature by Ben Briggs, June 27, 2009

On game design: Looks can be crucial article image

A critical look at iPhone game presentation.

Interviewed: Owen Goss, Streaming Colour Studios

Feature by Ben Briggs, June 24, 2009

Interviewed: Owen Goss, Streaming Colour Studios article image

We sat down with Owen Goss to discuss App Treasures, Dapple and the App Store.

On game design: iPhone integration and why we should care

Feature by Ben Briggs, June 17, 2009

On game design: iPhone integration and why we should care article image

We believe that developers should make the effort to respect these three elements (iPod music, save game state, status bar) when writing games for the platform, here's why.

Interviewed: Bert McDowell of Electric TopHat

Feature by Ben Briggs, May 29, 2009

Interviewed: Bert McDowell of Electric TopHat article image

We interview Bert McDowell about iPhone gaming and news from Electric TopHat.


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