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KamiCrazy (iPhone)


Review by Ben Briggs, January 04, 2009

iPhone integration (About)
  • Save state: Yes
  • iPod music: Yes
  • Status bar: No

Somewhere in the jungle lies what remains of a helicopter - containing the fearsome KamiCrazy soldiers en route from their last battle. Your job is to help them get through the jungle alive, negotiating various traps and hazards. It sounds easy, but it can be extremely difficult, requiring timing, patience and a good dose of luck.

Controlling your small army is detailed in the game; swipe a soldier up to jump, swipe across to reverse direction. You can also move inanimate objects, such as trampolines and fans to blow soldiers across the screen - and you'll need accurate placement for many of the levels. Part of the challenge comes from these objects left behind by the locals, the rest comes from your skill as a player. Because the control scheme is entirely gesture based, you can't simply tap to jump - you have to swipe the specific soldier - and often they will get bunched up into a group so that one swipe controls more than one at once.

Also, there's many hazards and objects that you can't move in KamiCrazy - dart shooters, pits, switches, rope swings, fires, spikes and much more. Successful completion of a level may require you to sacrifice one of your guys for the greater good of saving the rest - perhaps by leaping into a chasm where there is a button that removes the barrier around the exit - or by rope swinging over to an otherwise unobtainable switch, then falling to your doom. Fortunately the quota that you must save isn't 100% on every level, it's often 50-75% - which does give you some leg room. Usually you have to save around half a dozen soldiers, although the more difficult stages will have you trying to save double that.

Not only does KamiCrazy have some brilliant twitch gameplay, the scenery you're landed in is beautiful too. Fluid Pixel have made use of many different backgrounds on the same theme - some have sunsets, some have light shining through trees, but all add to the whole jungle/tribal theme. Water ripples realistically, your soldiers have funny animations, and you get a certain sense of something more sinister behind the curtain (blinking white eyes, anyone?). Everything also has it's own sound effect - your soldiers grunt and whoop, motorized fans purr along, swamp water sounds appropriately sludge like, darts sound painfully fast and accurate, and you get a nice 'ding' sound when you finish a level. The music is also composed to a high standard, although there are a few audio glitches if you need to restart a level - though that's only a minor complaint.

Overall, KamiCrazy is a solid experience for the iPhone. There's something horrible about inadvertently murdering a group of soldiers just because you were a second too late with your finger swipe - and yes, it can get frustrating when you've worked out the solution but can't get the timing spot on - but these issues aside, KamiCrazy is a great game for fans of the platform genre. Sure, it borrows a little from Lemmings, but it plays very differently. It's definitely worth it's regular price of £2.39 (I purchased it in the half price sale).

Grade: B, Great

KamiCrazy proves itself to be a decent Lemmings inspired platform puzzler - extremely well animated, colourful and very playable. Platformer addicts should not give this one a miss.

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